Now in our second year

Virtual Worlds Forum

2008 Wrapup

So VWF 2008 did not go quite to plan...

However, after a change of venue, we pulled off a day of ad hoc networking at Virtual Worlds Unplugged, our unconference held at The Hospital private members club. Great business was done there, and during the SXSW party. We thank the whole virtual worlds community for your support. Check out the links below for photos:

Watch this space for news of future events.

At a glance | Attendee profile | Prices

Your pass includes:

  • Unlimited access to panels and keynotes
  • Lunch, coffee and refreshments
  • Show guide with great extra content
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Planning and rolling out enterprise virtual worlds applications

Planning and rolling out enterprise virtual worlds applications

8 October 2008, 9.00am

Christian Renaud

Christian is the CEO of the Technology Intelligence Group, an early-stage technology analyst firm. The Technology Intelligence Group is an open network of key subject matter experts from diverse industries that provide their insights and experience to early adopter enterprise and public sector clients. (http://www.techintelgroup.com) Prior to founding the Technology Intelligence Group, Christian ran the New Markets and Technology Group at Cisco Systems which was chartered to identify, incubate and develop new billion dollar businesses for Cisco. In addition, from 2006 to 2008, Christian also served as Cisco’s Chief Architect of Networked Virtual Environments, developing the virtual collaborative teamspaces market and product strategy, leveraging immersive gaming technologies into enterprise collaboration. He is a frequent keynote speaker at Serious Games and Virtual World conferences, author, and serves as an advisor and consultant to a number of startups and advisory boards. His personal blog is located at http://www.christianrenaud.com.

Who is the workshop for?

Workshop schedule:

Registration 08.30
Session begins 09.00
Session closes 12.30

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Programme

o what are the objectives

o what strategic, operational and technical pathway to take

o selecting the right development partners

o how much will it cost and how long will it take to implement

o demonstrating proof of concept

o where to start

o how to integrate, track, maintain and build on success

o understanding the maturity curve for virtual worlds platforms – making robust decisions to future proof your investment

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Lead sponsors

  • Unity3D

Premier sponsors

  • Entropia Universe
  • IBM

Sponsors

  • fatfoogoo
  • Iovation
  • Habbo
  • West Midlands Serious Games
  • Forterra Systems, Inc

Other sponsors

  • Walt Disney Internet Group
  • Linden Lab
  • Sony Computer Entertainment Europe
  • Outso

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A tremendously interesting and useful conference; I learned a lot and I met many people with whom we may be working in the future. The venue was excellent, as was the production. Thanks for organising it.

Paul Flanagan,
Executive-In-Residence, Ariadne Capital
(All testimonials)